glShaderPopTexture

⚠️ Deprecated ⚠️

This is deprecated since version 4.16.

GTK's new Vulkan-focused rendering does not support this feature. Use class@Gtk.GLArea for OpenGL rendering.

Removes the top element from the stack of render nodes and adds it to the nearest class@Gsk.GLShaderNode below it.

This must be called the same number of times as the number of textures is needed for the shader in method@Gtk.Snapshot.push_gl_shader.