glShaderPopTexture
⚠️ Deprecated ⚠️
This is deprecated since version 4.16.
GTK's new Vulkan-focused rendering does not support this feature. Use class@Gtk.GLArea for OpenGL rendering.
Removes the top element from the stack of render nodes and adds it to the nearest class@Gsk.GLShaderNode below it.
This must be called the same number of times as the number of textures is needed for the shader in method@Gtk.Snapshot.push_gl_shader.