DebugController

GDebugController is an interface to expose control of debugging features and debug output.

It is implemented on Linux using class@Gio.DebugControllerDBus, which exposes a D-Bus interface to allow authenticated peers to control debug features in this process.

Whether debug output is enabled is exposed as property@Gio.DebugController:debug-enabled. This controls func@GLib.log_set_debug_enabled by default. Application code may connect to the signal@GObject.Object::notify signal for it to control other parts of its debug infrastructure as necessary.

If your application or service is using the default GLib log writer function, creating one of the built-in implementations of GDebugController should be all that’s needed to dynamically enable or disable debug output.

Since

2.72

Inheritors

Types

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object Companion

Properties

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true if debug output should be exposed (for example by forwarding it to the journal), false otherwise.

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abstract val gioDebugControllerPointer: <Error class: unknown class><<Error class: unknown class>>
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open override val gioInitablePointer: <Error class: unknown class><<Error class: unknown class>>

Functions

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Get the value of #GDebugController:debug-enabled.

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open fun init(cancellable: Cancellable? = null): <Error class: unknown class><Boolean>

Initializes the object implementing the interface.

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open fun setDebugEnabled(debugEnabled: Boolean)

Set the value of #GDebugController:debug-enabled.