SocketConnectableImpl

data class SocketConnectableImpl(val gioSocketConnectablePointer: <Error class: unknown class><<Error class: unknown class>>) : SocketConnectable

The SocketConnectableImpl type represents a native instance of the SocketConnectable interface.

Constructors

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constructor(gioSocketConnectablePointer: <Error class: unknown class><<Error class: unknown class>>)

Creates a new instance of SocketConnectable for the provided CPointer.

Properties

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abstract val gioProxyPointer: <Error class: unknown class><<Error class: unknown class>>
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open override val gioSocketConnectablePointer: <Error class: unknown class><<Error class: unknown class>>

Functions

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open fun connect(connection: IoStream, proxyAddress: ProxyAddress, cancellable: Cancellable? = null): <Error class: unknown class><IoStream>

Given @connection to communicate with a proxy (eg, a #GSocketConnection that is connected to the proxy server), this does the necessary handshake to connect to @proxy_address, and if required, wraps the #GIOStream to handle proxy payload.

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open fun connectAsync(connection: IoStream, proxyAddress: ProxyAddress, cancellable: Cancellable? = null, callback: AsyncReadyCallback?)

Asynchronous version of g_proxy_connect().

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open fun connectFinish(result: AsyncResult): <Error class: unknown class><IoStream>

See g_proxy_connect().

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Creates a #GSocketAddressEnumerator for @connectable.

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Creates a #GSocketAddressEnumerator for @connectable that will return a #GProxyAddress for each of its addresses that you must connect to via a proxy.

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Some proxy protocols expect to be passed a hostname, which they will resolve to an IP address themselves. Others, like SOCKS4, do not allow this. This function will return false if @proxy is implementing such a protocol. When false is returned, the caller should resolve the destination hostname first, and then pass a #GProxyAddress containing the stringified IP address to g_proxy_connect() or g_proxy_connect_async().

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Format a #GSocketConnectable as a string. This is a human-readable format for use in debugging output, and is not a stable serialization format. It is not suitable for use in user interfaces as it exposes too much information for a user.