SimpleActionGroup

open class SimpleActionGroup(pointer: <Error class: unknown class><<Error class: unknown class>>) : ActionGroup, ActionMap

#GSimpleActionGroup is a hash table filled with #GAction objects, implementing the #GActionGroup and #GActionMap interfaces.

Skipped during bindings generation

  • parameter entries: ActionEntry

Since

2.28

Constructors

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constructor()

Creates a new, empty, #GSimpleActionGroup.

constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)

Types

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object Companion

Properties

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open override val gioActionGroupPointer: <Error class: unknown class><<Error class: unknown class>>
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open override val gioActionMapPointer: <Error class: unknown class><<Error class: unknown class>>
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val gioSimpleActionGroupPointer: <Error class: unknown class><<Error class: unknown class>>

Functions

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open fun actionAdded(actionName: String)

Emits the #GActionGroup::action-added signal on @action_group.

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open fun actionEnabledChanged(actionName: String, enabled: Boolean)

Emits the #GActionGroup::action-enabled-changed signal on @action_group.

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open fun actionRemoved(actionName: String)

Emits the #GActionGroup::action-removed signal on @action_group.

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open fun actionStateChanged(actionName: String, state: <Error class: unknown class>)

Emits the #GActionGroup::action-state-changed signal on @action_group.

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open fun activateAction_(actionName: String, parameter: <Error class: unknown class>? = null)

Activate the named action within @action_group.

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open fun addAction(action: Action)

Adds an action to the @action_map.

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open fun changeActionState(actionName: String, value: <Error class: unknown class>)

Request for the state of the named action within @action_group to be changed to @value.

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open fun connectActionAdded(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (actionName: String) -> Unit): <Error class: unknown class>

Signals that a new action was just added to the group. This signal is emitted after the action has been added and is now visible.

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open fun connectActionEnabledChanged(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (actionName: String, enabled: Boolean) -> Unit): <Error class: unknown class>

Signals that the enabled status of the named action has changed.

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open fun connectActionRemoved(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (actionName: String) -> Unit): <Error class: unknown class>

Signals that an action is just about to be removed from the group. This signal is emitted before the action is removed, so the action is still visible and can be queried from the signal handler.

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open fun connectActionStateChanged(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (actionName: String, <Error class: unknown class>) -> Unit): <Error class: unknown class>

Signals that the state of the named action has changed.

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open fun getActionEnabled(actionName: String): Boolean

Checks if the named action within @action_group is currently enabled.

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open fun getActionParameterType(actionName: String): <Error class: unknown class>?

Queries the type of the parameter that must be given when activating the named action within @action_group.

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open fun getActionState(actionName: String): <Error class: unknown class>?

Queries the current state of the named action within @action_group.

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open fun getActionStateHint(actionName: String): <Error class: unknown class>?

Requests a hint about the valid range of values for the state of the named action within @action_group.

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open fun getActionStateType(actionName: String): <Error class: unknown class>?

Queries the type of the state of the named action within

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open fun hasAction(actionName: String): Boolean

Checks if the named action exists within @action_group.

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open fun insert(action: Action)

Adds an action to the action group.

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open fun listActions(): List<String>

Lists the actions contained within @action_group.

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open fun lookup(actionName: String): Action

Looks up the action with the name @action_name in the group.

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open fun lookupAction(actionName: String): Action?

Looks up the action with the name @action_name in @action_map.

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open fun remove(actionName: String)

Removes the named action from the action group.

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open fun removeAction(actionName: String)

Removes the named action from the action map.