GestureSwipe
GtkGestureSwipe
is a GtkGesture
for swipe gestures.
After a press/move/.../move/release sequence happens, the signal@Gtk.GestureSwipe::swipe signal will be emitted, providing the velocity and directionality of the sequence at the time it was lifted.
If the velocity is desired in intermediate points, method@Gtk.GestureSwipe.get_velocity can be called in a signal@Gtk.Gesture::update handler.
All velocities are reported in pixels/sec units.
Skipped during bindings generation
parameter
velocity_x
: velocity_x: Out parameter is not supported
Constructors
Properties
Functions
Emitted when the gesture is recognized.
Emitted whenever a sequence is cancelled.
Emitted when @gesture either stopped recognizing the event sequences as something to be handled, or the number of touch sequences became higher or lower than property@Gtk.Gesture:n-points.
Emitted whenever a sequence state changes.
Emitted when the recognized gesture is finished.
Emitted whenever an event is handled while the gesture is recognized.
If there are touch sequences being currently handled by @gesture, returns true and fills in @rect with the bounding box containing all active touches.
Returns the button number currently interacting with @gesture, or 0 if there is none.
Returns the event that is currently being handled by the controller.
Returns the device of the event that is currently being handled by the controller.
Returns the modifier state of the event that is currently being handled by the controller.
Returns the timestamp of the event that is currently being handled by the controller.
Returns the event sequence currently interacting with @gesture.
Returns the last event that was processed for @sequence.
Returns the GdkEventSequence
that was last updated on @gesture.
Returns the list of GdkEventSequences
currently being interpreted by @gesture.
Returns the @sequence state, as seen by @gesture.
Returns true if @gesture is currently handling events corresponding to @sequence.
Returns true if both gestures pertain to the same group.
Returns true if the gesture is currently recognized.
Sets the state of @sequence in @gesture.
Sets the state of all sequences that @gesture is currently interacting with.
Sets a name on the controller that can be used for debugging.