ProxyImpl
Constructors
Functions
Link copied to clipboard
open fun connect(connection: IoStream, proxyAddress: ProxyAddress, cancellable: Cancellable? = null): <Error class: unknown class><IoStream>
Given @connection to communicate with a proxy (eg, a #GSocketConnection that is connected to the proxy server), this does the necessary handshake to connect to @proxy_address, and if required, wraps the #GIOStream to handle proxy payload.
Link copied to clipboard
open fun connectAsync(connection: IoStream, proxyAddress: ProxyAddress, cancellable: Cancellable? = null, callback: AsyncReadyCallback?)
Asynchronous version of g_proxy_connect().
Link copied to clipboard
See g_proxy_connect().
Link copied to clipboard
Some proxy protocols expect to be passed a hostname, which they will resolve to an IP address themselves. Others, like SOCKS4, do not allow this. This function will return false if @proxy is implementing such a protocol. When false is returned, the caller should resolve the destination hostname first, and then pass a #GProxyAddress containing the stringified IP address to g_proxy_connect() or g_proxy_connect_async().