InputVector
class InputVector(pointer: <Error class: unknown class><<Error class: unknown class>>, cleaner: <Error class: unknown class>? = null)
Structure used for scatter/gather data input. You generally pass in an array of #GInputVectors and the operation will store the read data starting in the first buffer, switching to the next as needed.
Since
2.22
Constructors
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constructor()
Allocate a new InputVector.
constructor(scope: <Error class: unknown class>)
Allocate a new InputVector using the provided AutofreeScope.
constructor(buffer: <Error class: unknown class>, size: <Error class: unknown class>)
Allocate a new InputVector.
constructor(buffer: <Error class: unknown class>, size: <Error class: unknown class>, scope: <Error class: unknown class>)
Allocate a new InputVector using the provided AutofreeScope.
constructor(pointer: <Error class: unknown class><<Error class: unknown class>>, cleaner: <Error class: unknown class>? = null)