DragSource

open class DragSource(pointer: <Error class: unknown class><<Error class: unknown class>>) : GestureSingle

GtkDragSource is an event controller to initiate Drag-And-Drop operations.

GtkDragSource can be set up with the necessary ingredients for a DND operation ahead of time. This includes the source for the data that is being transferred, in the form of a class@Gdk.ContentProvider, the desired action, and the icon to use during the drag operation. After setting it up, the drag source must be added to a widget as an event controller, using method@Gtk.Widget.add_controller.

static void
my_widget_init (MyWidget *self)
{
GtkDragSource *drag_source = gtk_drag_source_new ();

g_signal_connect (drag_source, "prepare", G_CALLBACK (on_drag_prepare), self);
g_signal_connect (drag_source, "drag-begin", G_CALLBACK (on_drag_begin), self);

gtk_widget_add_controller (GTK_WIDGET (self), GTK_EVENT_CONTROLLER (drag_source));
}

Setting up the content provider and icon ahead of time only makes sense when the data does not change. More commonly, you will want to set them up just in time. To do so, GtkDragSource has signal@Gtk.DragSource::prepare and signal@Gtk.DragSource::drag-begin signals.

The ::prepare signal is emitted before a drag is started, and can be used to set the content provider and actions that the drag should be started with.

static GdkContentProvider *
on_drag_prepare (GtkDragSource *source,
double x,
double y,
MyWidget *self)
{
// This widget supports two types of content: GFile objects
// and GdkPixbuf objects; GTK will handle the serialization
// of these types automatically
GFile *file = my_widget_get_file (self);
GdkPixbuf *pixbuf = my_widget_get_pixbuf (self);

return gdk_content_provider_new_union ((GdkContentProvider *[2]) {
gdk_content_provider_new_typed (G_TYPE_FILE, file),
gdk_content_provider_new_typed (GDK_TYPE_PIXBUF, pixbuf),
}, 2);
}

The ::drag-begin signal is emitted after the GdkDrag object has been created, and can be used to set up the drag icon.

static void
on_drag_begin (GtkDragSource *source,
GdkDrag *drag,
MyWidget *self)
{
// Set the widget as the drag icon
GdkPaintable *paintable = gtk_widget_paintable_new (GTK_WIDGET (self));
gtk_drag_source_set_icon (source, paintable, 0, 0);
g_object_unref (paintable);
}

During the DND operation, GtkDragSource emits signals that can be used to obtain updates about the status of the operation, but it is not normally necessary to connect to any signals, except for one case: when the supported actions include %GDK_ACTION_MOVE, you need to listen for the signal@Gtk.DragSource::drag-end signal and delete the data after it has been transferred.

Constructors

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constructor()

Creates a new GtkDragSource object.

constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)

Types

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object Companion

Properties

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open var actions: <Error class: unknown class>

The actions that are supported by drag operations from the source.

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open var button: <Error class: unknown class>

Mouse button number to listen to, or 0 to listen for any button.

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open var content: <Error class: unknown class>?

The data that is offered by drag operations from this source.

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open var exclusive: Boolean

Whether the gesture is exclusive.

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val gtkDragSourcePointer: <Error class: unknown class><<Error class: unknown class>>
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val gtkEventControllerPointer: <Error class: unknown class><<Error class: unknown class>>
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val gtkGesturePointer: <Error class: unknown class><<Error class: unknown class>>
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val gtkGestureSinglePointer: <Error class: unknown class><<Error class: unknown class>>
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open var name: String?

The name for this controller, typically used for debugging purposes.

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The limit for which events this controller will handle.

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The propagation phase at which this controller will handle events.

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open var touchOnly: Boolean

Whether the gesture handles only touch events.

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open val widget: Widget?

The widget receiving the GdkEvents that the controller will handle.

Functions

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fun connectBegin(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>?) -> Unit): <Error class: unknown class>

Emitted when the gesture is recognized.

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fun connectCancel(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>?) -> Unit): <Error class: unknown class>

Emitted whenever a sequence is cancelled.

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fun connectDragBegin(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>) -> Unit): <Error class: unknown class>

Emitted on the drag source when a drag is started.

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fun connectDragCancel(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>, <Error class: unknown class>) -> Boolean): <Error class: unknown class>

Emitted on the drag source when a drag has failed.

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fun connectDragEnd(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>, deleteData: Boolean) -> Unit): <Error class: unknown class>

Emitted on the drag source when a drag is finished.

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fun connectEnd(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>?) -> Unit): <Error class: unknown class>

Emitted when @gesture either stopped recognizing the event sequences as something to be handled, or the number of touch sequences became higher or lower than property@Gtk.Gesture:n-points.

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fun connectPrepare(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>, <Error class: unknown class>) -> <Error class: unknown class>?): <Error class: unknown class>

Emitted when a drag is about to be initiated.

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fun connectSequenceStateChanged(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>?, state: EventSequenceState) -> Unit): <Error class: unknown class>

Emitted whenever a sequence state changes.

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fun connectUpdate(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>?) -> Unit): <Error class: unknown class>

Emitted whenever an event is handled while the gesture is recognized.

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open fun dragCancel()

Cancels a currently ongoing drag operation.

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open fun getBoundingBox(rect: <Error class: unknown class>): Boolean

If there are touch sequences being currently handled by @gesture, returns true and fills in @rect with the bounding box containing all active touches.

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open fun getCurrentButton(): <Error class: unknown class>

Returns the button number currently interacting with @gesture, or 0 if there is none.

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open fun getCurrentEvent(): <Error class: unknown class>?

Returns the event that is currently being handled by the controller.

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open fun getCurrentEventDevice(): <Error class: unknown class>?

Returns the device of the event that is currently being handled by the controller.

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open fun getCurrentEventState(): <Error class: unknown class>

Returns the modifier state of the event that is currently being handled by the controller.

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open fun getCurrentEventTime(): <Error class: unknown class>

Returns the timestamp of the event that is currently being handled by the controller.

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open fun getCurrentSequence(): <Error class: unknown class>?

Returns the event sequence currently interacting with @gesture.

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open fun getDevice(): <Error class: unknown class>?

Returns the logical GdkDevice that is currently operating on @gesture.

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open fun getDrag(): <Error class: unknown class>?

Returns the underlying GdkDrag object for an ongoing drag.

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open fun getGroup(): <Error class: unknown class>

Returns all gestures in the group of @gesture

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open fun getLastEvent(sequence: <Error class: unknown class>? = null): <Error class: unknown class>?

Returns the last event that was processed for @sequence.

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open fun getLastUpdatedSequence(): <Error class: unknown class>?

Returns the GdkEventSequence that was last updated on @gesture.

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open fun getSequences(): <Error class: unknown class>

Returns the list of GdkEventSequences currently being interpreted by @gesture.

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open fun getSequenceState(sequence: <Error class: unknown class>): EventSequenceState

Returns the @sequence state, as seen by @gesture.

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open fun group(gesture: Gesture)

Adds @gesture to the same group than @group_gesture.

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open fun handlesSequence(sequence: <Error class: unknown class>? = null): Boolean

Returns true if @gesture is currently handling events corresponding to @sequence.

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open fun isActive(): Boolean

Returns true if the gesture is currently active.

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open fun isGroupedWith(other: Gesture): Boolean

Returns true if both gestures pertain to the same group.

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open fun isRecognized(): Boolean

Returns true if the gesture is currently recognized.

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open fun reset()

Resets the @controller to a clean state.

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open fun setIcon(paintable: <Error class: unknown class>? = null, hotX: <Error class: unknown class>, hotY: <Error class: unknown class>)

Sets a paintable to use as icon during DND operations.

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open fun setSequenceState(sequence: <Error class: unknown class>, state: EventSequenceState): Boolean

Sets the state of @sequence in @gesture.

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Sets the state of all sequences that @gesture is currently interacting with.

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open fun setStaticName(name: String? = null)

Sets a name on the controller that can be used for debugging.

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open fun ungroup()

Separates @gesture into an isolated group.