RenderNodeType

The type of a node determines what the node is rendering.

Entries

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Error type. No node will ever have this type.

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A node containing a stack of children

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A node drawing a cairo_surface_t

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A node drawing a single color rectangle

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A node drawing a linear gradient

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A node drawing a repeating linear gradient

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A node drawing a radial gradient

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A node drawing a repeating radial gradient

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A node drawing a conic gradient

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A node stroking a border around an area

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A node drawing a GdkTexture

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A node drawing an inset shadow

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A node drawing an outset shadow

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A node that renders its child after applying a matrix transform

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A node that changes the opacity of its child

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A node that applies a color matrix to every pixel

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A node that repeats the child's contents

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A node that clips its child to a rectangular area

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A node that clips its child to a rounded rectangle

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A node that draws a shadow below its child

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A node that blends two children together

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A node that cross-fades between two children

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A node containing a glyph string

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A node that applies a blur

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Debug information that does not affect the rendering

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A node that uses OpenGL fragment shaders to render

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A node drawing a GdkTexture scaled and filtered.

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A node that masks one child with another.

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A node that fills a path.

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A node that strokes a path.

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A node that possibly redirects part of the scene graph to a subsurface.

Types

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object Companion

Properties

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val nativeValue: <Error class: unknown class>
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Functions

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Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.