ToplevelState

class ToplevelState(val mask: <Error class: unknown class>)

Specifies the state of a toplevel surface.

On platforms that support information about individual edges, the %GDK_TOPLEVEL_STATE_TILED state will be set whenever any of the individual tiled states is set. On platforms that lack that support, the tiled state will give an indication of tiledness without any of the per-edge states being set.

Constructors

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constructor(mask: <Error class: unknown class>)

Types

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object Companion

Properties

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val mask: <Error class: unknown class>

Functions

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open infix fun or(other: ToplevelState): ToplevelState