EventController

open class EventController(pointer: <Error class: unknown class><<Error class: unknown class>>)

GtkEventController is the base class for event controllers.

These are ancillary objects associated to widgets, which react to GdkEvents, and possibly trigger actions as a consequence.

Event controllers are added to a widget with method@Gtk.Widget.add_controller. It is rarely necessary to explicitly remove a controller with method@Gtk.Widget.remove_controller.

See the chapter on input-handling.html for an overview of the basic concepts, such as the capture and bubble phases of even propagation.

Inheritors

Constructors

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constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)

Types

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object Companion

Properties

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val gtkEventControllerPointer: <Error class: unknown class><<Error class: unknown class>>
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open var name: String?

The name for this controller, typically used for debugging purposes.

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The limit for which events this controller will handle.

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The propagation phase at which this controller will handle events.

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open val widget: Widget

The widget receiving the GdkEvents that the controller will handle.

Functions

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open fun getCurrentEvent(): <Error class: unknown class>?

Returns the event that is currently being handled by the controller.

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open fun getCurrentEventDevice(): <Error class: unknown class>?

Returns the device of the event that is currently being handled by the controller.

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open fun getCurrentEventState(): <Error class: unknown class>

Returns the modifier state of the event that is currently being handled by the controller.

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open fun getCurrentEventTime(): <Error class: unknown class>

Returns the timestamp of the event that is currently being handled by the controller.

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open fun getName(): String?

Gets the name of @controller.

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Gets the propagation limit of the event controller.

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Gets the propagation phase at which @controller handles events.

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open fun getWidget(): Widget

Returns the GtkWidget this controller relates to.

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open fun reset()

Resets the @controller to a clean state.

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open fun setName(name: String? = null)

Sets a name on the controller that can be used for debugging.

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Sets the event propagation limit on the event controller.

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Sets the propagation phase at which a controller handles events.