appendScaledTexture
open fun appendScaledTexture(texture: <Error class: unknown class>, filter: <Error class: unknown class>, bounds: <Error class: unknown class>)
Creates a new render node drawing the @texture into the given @bounds and appends it to the current render node of @snapshot.
In contrast to method@Gtk.Snapshot.append_texture, this function provides control about how the filter that is used when scaling.
Since
4.10
Parameters
texture
the texture to render
filter
the filter to use
bounds
the bounds for the new node