appendScaledTexture

open fun appendScaledTexture(texture: <Error class: unknown class>, filter: <Error class: unknown class>, bounds: <Error class: unknown class>)

Creates a new render node drawing the @texture into the given @bounds and appends it to the current render node of @snapshot.

In contrast to method@Gtk.Snapshot.append_texture, this function provides control about how the filter that is used when scaling.

Since

4.10

Parameters

texture

the texture to render

filter

the filter to use

bounds

the bounds for the new node