createGlContext
Creates a new GdkGLContext
for the GdkDisplay
.
The context is disconnected from any particular surface or surface and cannot be used to draw to any surface. It can only be used to draw to non-surface framebuffers like textures.
If the creation of the GdkGLContext
failed, @error will be set. Before using the returned GdkGLContext
, you will need to call method@Gdk.GLContext.make_current or method@Gdk.GLContext.realize.
Return
the newly created GdkGLContext
Since
4.6