destroy

fun destroy()

Removes a source from its struct@GLib.MainContext, if any, and mark it as destroyed. The source cannot be subsequently added to another context. It is safe to call this on sources which have already been removed from their context.

This does not unref the struct@GLib.Source: if you still hold a reference, use method@GLib.Source.unref to drop it.

This function is safe to call from any thread, regardless of which thread the struct@GLib.MainContext is running in.

If the source is currently attached to a struct@GLib.MainContext, destroying it will effectively unset the callback similar to calling method@GLib.Source.set_callback. This can mean, that the data's #GDestroyNotify gets called right away.