skipAsync

open fun skipAsync(count: <Error class: unknown class>, ioPriority: Int, cancellable: Cancellable? = null, callback: AsyncReadyCallback)

Request an asynchronous skip of @count bytes from the stream. When the operation is finished @callback will be called. You can then call g_input_stream_skip_finish() to get the result of the operation.

During an async request no other sync and async calls are allowed, and will result in %G_IO_ERROR_PENDING errors.

A value of @count larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error.

On success, the number of bytes skipped will be passed to the callback. It is not an error if this is not the same as the requested size, as it can happen e.g. near the end of a file, but generally we try to skip as many bytes as requested. Zero is returned on end of file (or if @count is zero), but never otherwise.

Any outstanding i/o request with higher priority (lower numerical value) will be executed before an outstanding request with lower priority. Default priority is %G_PRIORITY_DEFAULT.

The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one, you must override all.

Parameters

count

the number of bytes that will be skipped from the stream

ioPriority

the io-priority of the request

cancellable

optional #GCancellable object, null to ignore.

callback

callback to call when the request is satisfied