RepeatNode
constructor(bounds: <Error class: unknown class>, child: RenderNode, childBounds: <Error class: unknown class>? = null)
Creates a GskRenderNode
that will repeat the drawing of @child across the given @bounds.
Return
A new GskRenderNode
Parameters
bounds
The bounds of the area to be painted
child
The child to repeat
childBounds
The area of the child to repeat or null to use the child's bounds
constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)