RepeatNode

constructor(bounds: <Error class: unknown class>, child: RenderNode, childBounds: <Error class: unknown class>? = null)

Creates a GskRenderNode that will repeat the drawing of @child across the given @bounds.

Return

A new GskRenderNode

Parameters

bounds

The bounds of the area to be painted

child

The child to repeat

childBounds

The area of the child to repeat or null to use the child's bounds


constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)