InsetShadowNode
constructor(outline: RoundedRect, color: <Error class: unknown class>, dx: <Error class: unknown class>, dy: <Error class: unknown class>, spread: <Error class: unknown class>, blurRadius: <Error class: unknown class>)
Creates a GskRenderNode
that will render an inset shadow into the box given by @outline.
Return
A new GskRenderNode
Parameters
outline
outline of the region containing the shadow
color
color of the shadow
dx
horizontal offset of shadow
dy
vertical offset of shadow
spread
how far the shadow spreads towards the inside
blurRadius
how much blur to apply to the shadow
constructor(pointer: <Error class: unknown class><<Error class: unknown class>>)