getFrameTime

open fun getFrameTime(): <Error class: unknown class>

Gets the time that should currently be used for animations.

Inside the processing of a frame, it’s the time used to compute the animation position of everything in a frame. Outside of a frame, it's the time of the conceptual “previous frame,” which may be either the actual previous frame time, or if that’s too old, an updated time.

Return

a timestamp in microseconds, in the timescale of of g_get_monotonic_time().