connectEvent
fun connectEvent(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (event: SocketClientEvent, connectable: SocketConnectable, connection: IOStream?) -> Unit): <Error class: unknown class>
Emitted when @client's activity on @connectable changes state. Among other things, this can be used to provide progress information about a network connection in the UI. The meanings of the different @event values are as follows:
%G_SOCKET_CLIENT_RESOLVING: @client is about to look up @connectable in DNS. @connection will be null.
%G_SOCKET_CLIENT_RESOLVED: @client has successfully resolved
Since
2.32
Parameters
connectFlags
A combination of ConnectFlags
handler
the Callback to connect. Params: event
the event that is occurring; connectable
the #GSocketConnectable that @event is occurring on; connection
the current representation of the connection