connectActivate

fun connectActivate(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: () -> Unit): <Error class: unknown class>

Emitted when the spin button is activated.

The keybindings for this signal are all forms of the Enter key.

If the Enter key results in the value being committed to the spin button, then activation does not occur until Enter is pressed again.

Since

4.14

Parameters

connectFlags

A combination of ConnectFlags

handler

the Callback to connect