connectResize

fun connectResize(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (width: Int, height: Int) -> Unit): <Error class: unknown class>

Emitted once when the widget is realized, and then each time the widget is changed while realized.

This is useful in order to keep GL state up to date with the widget size, like for instance camera properties which may depend on the width/height ratio.

The GL context for the area is guaranteed to be current when this signal is emitted.

The default handler sets up the GL viewport.

Parameters

connectFlags

A combination of ConnectFlags

handler

the Callback to connect. Params: width the width of the viewport; height the height of the viewport