connectKeyPressed
fun connectKeyPressed(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>, <Error class: unknown class>, <Error class: unknown class>) -> Boolean): <Error class: unknown class>
Emitted whenever a key is pressed.
Parameters
connectFlags
A combination of ConnectFlags
handler
the Callback to connect. Params: keyval
the pressed key.; keycode
the raw code of the pressed key.; state
the bitmask, representing the state of modifier keys and pointer buttons.. Returns true if the key press was handled, false otherwise.