createGlContext

open fun createGlContext(): <Error class: unknown class><GlContext>

Creates a new GdkGLContext for the GdkSurface.

The context is disconnected from any particular surface or surface. If the creation of the GdkGLContext failed, @error will be set. Before using the returned GdkGLContext, you will need to call method@Gdk.GLContext.make_current or method@Gdk.GLContext.realize.

Return

the newly created GdkGLContext