connectNetworkEvent
fun connectNetworkEvent(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (<Error class: unknown class>, <Error class: unknown class>) -> Unit): <Error class: unknown class>
Emitted to indicate that some network-related event related to @msg has occurred.
This essentially proxies the signal@Gio.SocketClient::event signal, but only for events that occur while @msg "owns" the connection; if
Parameters
connectFlags
A combination of ConnectFlags
handler
the Callback to connect. Params: event
the network event; connection
the current state of the network connection