connectExecuteCommand

fun connectExecuteCommand(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (command: String) -> Boolean): <Error class: unknown class>

The signal is emitted when a command should be executed. This might be something like :wq or :e <path>.

If the application chooses to implement this, it should return true from this signal to indicate the command has been handled.

Since

5.4

Parameters

connectFlags

A combination of ConnectFlags

handler

the Callback to connect. Params: command the command to execute. Returns true if handled; otherwise false.