activate_
open fun activate_(iter: <Error class: unknown class>, area: <Error class: unknown class>, button: <Error class: unknown class>, state: <Error class: unknown class>, nPresses: Int)
Emits the signal@GutterRenderer::activate signal of the renderer. This is called from class@Gutter and should never have to be called manually.
Parameters
iter
a #GtkTextIter at the start of the line where the renderer is activated
area
a #GdkRectangle of the cell area where the renderer is activated
button
the button that was pressed
state
a #GdkModifierType
nPresses
the number of button presses