activate

open fun activate(iter: <Error class: unknown class>, area: <Error class: unknown class>, button: <Error class: unknown class>, state: <Error class: unknown class>, nPresses: <Error class: unknown class>)

Emits the signal@GutterRenderer::activate signal of the renderer. This is called from class@Gutter and should never have to be called manually.

Parameters

iter

a #GtkTextIter at the start of the line where the renderer is activated

area

a #GdkRectangle of the cell area where the renderer is activated

button

the button that was pressed

state

a #GdkModifierType

nPresses

the number of button presses