timeoutAdd

fun timeoutAdd(priority: <Error class: unknown class>, interval: <Error class: unknown class>, function: SourceFunc): <Error class: unknown class>

Sets a function to be called at regular intervals, with the given priority. The function is called repeatedly until it returns false, at which point the timeout is automatically destroyed and the function will not be called again. The @notify function is called when the timeout is destroyed. The first call to the function will be at the end of the first @interval.

Note that timeout functions may be delayed, due to the processing of other event sources. Thus they should not be relied on for precise timing. After each call to the timeout function, the time of the next timeout is recalculated based on the current time and the given interval (it does not try to 'catch up' time lost in delays).

See main-loop.html#memory-management-of-sources for details on how to handle the return value and memory management of @data.

This internally creates a main loop source using func@GLib.timeout_source_new and attaches it to the global struct@GLib.MainContext using method@GLib.Source.attach, so the callback will be invoked in whichever thread is running that main context. You can do these steps manually if you need greater control or to use a custom main context.

The interval given is in terms of monotonic time, not wall clock time. See func@GLib.get_monotonic_time.

Return

the ID (greater than 0) of the event source.

Parameters

priority

the priority of the timeout source. Typically this will be in the range between const@GLib.PRIORITY_DEFAULT and const@GLib.PRIORITY_HIGH.

interval

the time between calls to the function, in milliseconds (1/1000ths of a second)

function

function to call