isConnected

open fun isConnected(): Boolean

Check whether the socket is connected. This is only useful for connection-oriented sockets.

If using g_socket_shutdown(), this function will return true until the socket has been shut down for reading and writing. If you do a non-blocking connect, this function will not return true until after you call g_socket_check_connect_result().

Return

true if socket is connected, false otherwise.

Since

2.22