connectUnmounted

open fun connectUnmounted(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: () -> Unit): <Error class: unknown class>

This signal is emitted when the #GMount have been unmounted. If the recipient is holding references to the object they should release them so the object can be finalized.

Parameters

connectFlags

A combination of ConnectFlags

handler

the Callback to connect