connectUnmounted
open fun connectUnmounted(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: () -> Unit): <Error class: unknown class>
This signal is emitted when the #GMount have been unmounted. If the recipient is holding references to the object they should release them so the object can be finalized.
Parameters
connectFlags
A combination of ConnectFlags
handler
the Callback to connect