readUntilAsync

open fun readUntilAsync(stopChars: String, ioPriority: Int, cancellable: Cancellable? = null, callback: AsyncReadyCallback)

The asynchronous version of g_data_input_stream_read_until(). It is an error to have two outstanding calls to this function.

Note that, in contrast to g_data_input_stream_read_until(), this function does not consume the stop character that it finds. You must read it for yourself.

When the operation is finished, @callback will be called. You can then call g_data_input_stream_read_until_finish() to get the result of the operation.

Don't use this function in new code. Its functionality is inconsistent with g_data_input_stream_read_until(). Both functions will be marked as deprecated in a future release. Use g_data_input_stream_read_upto_async() instead.

Since

2.20

Parameters

stopChars

characters to terminate the read.

ioPriority

the io-priority of the request

cancellable

optional #GCancellable object, null to ignore.

callback

callback to call when the request is satisfied.